Career Profile

With 7 years of extensive experience in software development across diverse projects for telecom companies, government entities, startups, and a prominent Belgian media group, I have developed a strong expertise in iOS (native) and web development, enabling me to readily adapt to emerging technologies. Additionally, I pursued a master’s degree in Computer Science through evening classes while working full-time, demonstrating my commitment to continuous growth and learning.

Experiences

Lead iOS Developer

Sep. ‘20 — ...
Rossel Interactive Media

Tasks: Maintenance and development of new functionalities for the iOS apps of the group’s newspapers, including Le Soir, Sudinfo, and La Voix du Nord. This involved ensuring smooth operation, addressing bug fixes, and implementing innovative features to enhance the user experience and keep readers informed with the latest news and content across the platforms. Development of the Ciné Télé Revue iOS app from scratch, offering customers an immersive experience by providing up-to-date news about TV shows, movies, streaming content, and comprehensive TV program schedules. This endeavor involved creating a user-friendly interface and seamless integration of features to ensure users had easy access to the latest entertainment updates.

Tools: Xcode, Swift, Git, Unit Test, UX, MVVM, Modular Architecture, SPM, XCFramework, Fastlane, Firebase, Push Notifications, RxSwift, RxCocoa, Snapkit, Swinject, CI/CD

Methodology: Agile (Scrum)

iOS Developer

Sep. ‘19 — Mar. ‘20
Veepee (Consultancy, AppFoundry)

Tasks: Maintaining and developing new functionalities for the Veepee iOS app. This included troubleshooting issues, optimizing performance, and implementing new features to enhance the user experience and meet evolving customer needs.

Tools: Xcode, Swift, Objective-C, Git, Fastlane, Firebase, Push Notifications, Realm

Methodology: Agile (Scrum)

iOS Developer

Aug. ‘19 — Sep. ‘19
Phubd (Telenet) (Project Developed by AppFoundry)

Tasks: Developing a gamification app called Phubd aimed at raising awareness about phubbing. This involved creating an interactive and engaging game that educated users about the negative effects of excessive smartphone use in social settings, encouraging them to reduce phubbing behaviors and promote healthier face-to-face interactions.

Tools: Xcode, Git, Fastlane, Firebase, Push Notifications, SwiftLint, SwInject, RXSwift, RXCocoa, Lottie Animation

Methodology: Agile (Scrum)

Web Developer

Feb. ‘18 — Apr. 19
SPF Chancellery of the Prime Minister (Consultancy, Underside)

Tasks: During my tenure at the Shared Services department of the SPF Chancellery of the Prime Minister, my role involved developing single-page applications (SPAs) using React and integrating them into SharePoint. This work aimed to enhance the functionality and user experience of SharePoint-based solutions.

Tools: SharePoint 2013 on premise. JavaScript, React, Redux, Gulp, iOS

iOS Developer

Jan. ‘18 — Jan. ‘18
ArTV (Proof of Concept Developed by Underside)

Tasks: Developing a proof of concept (POC) for Auchan, demonstrating the feasibility of an augmented reality (AR) app that utilized the distance between the viewer and the desired location for the television to assist in selecting the correct size. This project aimed to showcase the potential benefits and practicality of implementing such technology in the retail industry.

Tools: XCode, ARKit, GIT

Fullstack Web Developer

Jun. ‘17 — Dec. ‘17
SGCar (Project Developed by Underside)

Tasks: Development of both the backend and the front-end management interface for SGCar’s car washing services, enabling efficient and seamless operations for their car wash business.

Tools: Webstorm, NodeJS, ExpressJS, Html5, CSS3, Javascript

iOS Developer

Feb. ‘17 — Mai. ‘17
Climax (Orange) (Project Developed by Underside)

Tasks: Development of an iOS app for a telecom company focused on empowering their sales team by providing them with a platform to showcase testimonials from existing clients, thereby strengthening their credibility when approaching new prospects.

Tools: XCode, GIT, Alamofire, Realm, Fabric, Crashlytics

iOS Developer

Sep. ’16 — Jan. ‘17
Neighbors (Project Developed by Underside)

Tasks: Development of an iOS app for Neighbours, a French startup, aimed to facilitate shopping for individuals by connecting them with volunteers who could assist in fetching their desired items.

Tools: XCode, GIT, Alamofire, Fabric, Crashlytics, Push Notifications, Sockets, Instant messaging

Skills & Proficiency

Swift

CI/CD

Javascript & jQuery

HTML5 & CSS

React

Java

Sketch & Photoshop

Hugo

Go